Listing up the MuseScore development challenges

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Listing up the MuseScore development challenges

Thomas Bonte
Administrator
For the 15min MuseScore presentation at FOSDEM (http://www.fosdem.org/2009/schedule/events/musescore), I want/need to make a slideshow. Since we are addressing potential new MuseScore developers around the world, it would be good to reserve some slides with the current and upcoming development challenges.

For the moment I see:
- Building and maintaining the Mac release
- Further implementing the QTscript plugin framework
- Further improving the musicXML import & export
- Enhancing Lilypond export

I'm sure there is more, so add your comments. Once we got a nice list, we might add some weights in order to prioritize. However, it's not my intention to create a whole development roadmap. Just making sure that the 15min are spent well, on the right subjects.
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Re: Listing up the MuseScore development challenges

wschweer
Administrator
There are a lot of challenges i can think of:
- enhancing midi import
        - voice separation
        - tuplet recognition
- very challenging: realtime midi input
- more realistic playback, honour more articulation signs and dynamics,
  play trills glissandos, arpeggios etc.
- add guitar tab symbols
- support tabulator staves

On Tuesday 20 January 2009 11:02:23 Thomas Bonte wrote:

> For the 15min MuseScore presentation at FOSDEM
> (http://www.fosdem.org/2009/schedule/events/musescore), I want/need to make
> a slideshow. Since we are addressing potential new MuseScore developers
> around the world, it would be good to reserve some slides with the current
> and upcoming development challenges.
>
> For the moment I see:
> - Building and maintaining the Mac release
> - Further implementing the QTscript plugin framework
> - Further improving the musicXML import & export
> - Enhancing Lilypond export
>
> I'm sure there is more, so add your comments. Once we got a nice list, we
> might add some weights in order to prioritize. However, it's not my
> intention to create a whole development roadmap. Just making sure that the
> 15min are spent well, on the right subjects.


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